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Ready-made solution for saving progress in any singleplayer game. Save and load game data with just one click or line of code.

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&#8226 Feature-packed types management,
register any types and properties just two clicks.

&#8226 Saves any spawned objects,
through the special spawn system.

&#8226 Flexible scenes management,
allows you to quickly and easily load and unload both single scenes or entire sets.

&#8226 Smart event system,
easily way of sending events to objects provided by interfaces that can be implemented on a MonoBehaviour.

&#8226 All in one,
saves game data and screenshot as one binary file.

&#8226 Easy and flexible API,
allows you to quickly and easily control save data from code.

&#8226 Supported Unity Types:
- Vector(2,3,4), Quaternion, Matrix4x4
- Rect, RectOffset, Bounds.
- Color, Color32.
- ... And any serializable data.

&#8226 Gameready UI prefabs,
already configured and ready for prototyping in game

Please, check out readme file and example scene after purchase.

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