Scene Fusion 2 Indie – Real-time Collaboration


Scene Fusion 2 is a real-time collaboration tool allowing your level design team to build scenes together in real-time. Each person can see the others scene changes in real-time, like google docs.


by KinematicSoup


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To get started, read the workflow document to understand how Scene Fusion works alongside source control.


By working together in real-time, you get immediate feedback from your teammates, iterate on ideas faster, train more effectively, manage time more easily, and ultimately ship faster.


Scene Fusion is used during the level design phase of game development after basic assets and prefabs are already created. Scene Fusion replicates changes made to a scene, lighting, terrain. It contains an API that you can use to customize its behavior and create support for other plugins that are not designed for multi-user work.


You can talk to us on our discord server, or contact us through our website.


Scene Fusion replicates scene changes:

  • in-scene game object placement, editing, and deletion
  • component addition and removal, as well we changes to component properties
  • works on Unity's built-in components
  • works on data supported by Unity's serialization
  • syncs terrain changes, which are synced to the terrain assets
  • syncs project settings and lighting
  • provides a customizable API to modify behavior and support third party components
  • supports prefab creation
  • supports material creation and editing