Scene Queries


Scene Queries is a fast, easy-to-use, and extensible runtime Scene Query System. Find, filter out, and sort GameObjects, Components, or Vector3 positions with a single line of code.


by ZawiejeIZamiecie


Price History +

Save time and simplify your code with Scene Queries, a powerful and versatile scene query system. Search your scenes for GameObjects, Components, or Vector3 positions. Find elements matching your criteria and sort them. Build complex queries with multiple conditions. Ideal for use in a wide range of games and apps.


Features

  • A fast and easy-to-use scene query engine useful for any project
  • Ready to use out of the box - contains a number of predefined filtering and sorting criteria: Spatial conditions, NavMesh pathing test, Raycast visibility test, Component member value comparisons, and more
  • Uses simple C#, compatible with any platform
  • Includes full source code
  • Can search for disabled objects
  • Includes cache system for even faster queries
  • Detailed documentation providing descriptions of every class, field, and method, along with examples
  • Defensively programmed to minimize the risk of runtime exceptions
  • Easily extensible - write custom Conditions, Sorters, and Vector3 positions distributions tailored for your project
  • Optimized to ensure minimal CPU usage and GC allocations