See-through Shader: MicroSplat Integration


The See-through Shader Integration module for MicroSplat allows you to use MicroSplat with the See-through Shader.


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The See-through Shader: MicroSplat Integration module for MicroSplat allows you to use MicroSplat with the See-through Shader.


Once installed, ALL of the See-through Shader features can be used in the MicroSplat terrain shaders.


For more information about the See-through Shader, please check out the See-through Shader store page. All features listed there are also compatible with MicroSplat!


Requires the MicroSplat framework(3.9.30 and later) to be installed, alongside the See-through Shader(1.8.4).


URP and HDRP compatible when appropriate MicroSplat URP or HDRP module is installed.


Note that the See-through Shader: MicroSplat Integration installs itself as a Package, and appears under your Packages folder, not under Assets.