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This is a free version of the Shader Graph Baker asset - editor and runtime tool for baking Shader Graph nodes into a common texture file(s). Useful for creating procedural, gradient, noise or custom effect textures, generating normal and other types of maps, optimizing shader by replacing a complex set of static nodes with just a texture, creating frame atlases, generating image sequences, Texture2DArray and Texture3D assets.
Supported Unity versions (only LTS):
✅ Unity 2020.3
✅ Unity 2021.3
✅ Unity 2022.3
✅ Unity 6000.0
Supported render pipelines:
✅ Built-in
✅ Universal (URP)
✅ High Definition (HDRP)
Source code:
✅ Included
⚠️Note:
As a free version, this asset has some limitations and can export only Color Map (RGB) textures from the Shader Graph. Check Documentation for the full list of features comparison Free vs Full version.