Shaders Limiter
This tool can dramatically reduce your project's build time and runtime memory usage. It gives you faster iterations and better performance.
by FewClicks Dev
★★★★★ star rating
Price History +
Shaders Limiter is the best solution to reduce the build time and memory usage of your project. It gives you total control over every single shader variant that goes into your game.
Some core features include:
» Stripping shaders based on keywords or shader variant collections
» A preview of all shader keywords specified by Unity in the project
» A preview of all currently enabled global keywords used by the project
» Shaders' keyword library that can be easily extended
» Shader variant collection inspection, modification, and merging
It works in all rendering pipelines and on all platforms. Can be used together with the Addressables package.
Documentation can be found here.