Shield Manager for Game Creator 2
Equip and unequip shields independent from the Melee weapon using Game Creator 2 + Melee 2
by KingEdwardI
Price History +
The Shield Manager is a lightweight, plug-and-play system built for Game Creator 2's Melee module.
It allows you to equip and swap shields independently of your weapon, no more duplicating weapon assets just to change a shield.
🔧 How it works:
- Listens to weapon equip/unequip events
- Overrides the equiped shield from the weapon
- Powered by a custom Instruction
- Works with both runtime and save/load systems
- Built with visual scripting in mind
Whether your player wants to swap a tower shield mid-battle or override a weapon’s default setup with a new buckler, this component gives you the flexibility to design clean, modular inventory logic, no bloated setups, no unnecessary workarounds.
✅ No need to duplicate weapon assets
✅ Lightweight event-based logic
✅ Shield changes are functional, and painless
✅ Uses the own Shield asset from Melee 2
Set your shields free🛡