Simple Plant Growth


Grow your plants automatically on the Unity terrain, changing them according to the seasons and destroying them when they are supposed to die, all without having to type a single line of code.


by SoyWar


Price History +

Create plants that grow in several phases, giving them a dynamic appearance. You can modify the size, the duration between phases, the destruction of the plant at the end of a phase, and the transition to the next phase. You can also customize the texture, color, density, coverage and scale of plants, and choose between grass, billboarding or mesh rendering modes.


Note:

This asset contains the following licenses:

- Microsoft.Bcl.HashCodeI under MIT license

- Signika Light under OFL license

- Glyphicons Halflings Regular (Generated by DocFX) under MIT license

- FavIcon (Generated by DocFX) under MIT license

(See Third-Party Notices.txt file in package for details.)