Simple_Flight


A versatile and robust flight control system for Unity. Featuring highly customizable physics, real-time UI, a 3D airplane model, and environment assets. Perfect for any flight-based project.


by NakhostGame


Price History +

Simple Flight System is a robust and feature-rich toolkit for developers looking for a reliable flight mechanic. This package focuses on clean, high-performance C# code and provides a complete flight experience out of the box.

Advanced Features:

  • Engine & Stall System: Includes a realistic engine logic where releasing the throttle (Shift key) triggers a visual and audio "Engine Failure" alarm.
  • Landing & Collision Physics: A dedicated landing system and collision logic. The aircraft reacts to specific tags (like "Obstacle" or "Ground") to trigger explosions, making the gameplay dynamic and reactive.
  • Triple Camera System: Switch between three different camera perspectives to give players the best view of the action.
  • Customizable Mechanics: Every parameter—speed, lift, and sensitivity—is exposed in the Inspector. You can fine-tune the flight feel to be either arcade or more simulation-oriented.
  • Educational Demo Scene: The package includes a demo environment with textured planes (Grass, Sea, Runway) specifically designed to visualize motion and speed effectively.

What's Inside:

  • C# Scripts: Clean and well-documented code that "just works."
  • 3D Assets: A low-poly airplane model and modular environment pieces.
  • Visual Elements: UI for Altitude/Speed and Day/Night cycle.
  • Video Tutorial: Comprehensive guide for quick setup and customization.

Note: The environmental planes are optimized for motion visualization. For high-end visual polish, users can easily swap them with their own custom terrain or high-res assets.