Sky Object Generator


Procedurally populates the sky with clouds, stars, and other objects inside a defined area with a single click.


by SomeTimesAtNight


Price History +

Procedural Sky Environment is a lightweight Unity tool that automatically generates random sky objects inside a customizable 3D volume. It is designed to help developers quickly create rich and natural-looking skies without manually placing hundreds or thousands of objects.

The system supports any type of prefab, allowing you to populate the sky with clouds, stars, birds, floating islands, planets, asteroids, aircraft, balloons, fantasy objects, or any other custom assets. Simply assign your prefabs, define the generation volume, and the tool will randomly distribute them throughout the selected area.

Features

  • Automatic random sky object generation.
  • Separate generation for stars and other sky objects.
  • Customizable number of spawned objects.
  • Works with any prefab.
  • Configurable generation volume.
  • Lightweight and easy to use.
  • One-click setup.
  • Suitable for both small and large environments.

Perfect For

  • Open World games
  • Survival games
  • RPGs
  • Fantasy games
  • Sci-Fi games
  • Space scenes
  • Stylized projects
  • Mobile games
  • Simulation games
  • Prototype projects

Compatible with the Built-in Render Pipeline, URP, and HDRP since the system only handles object placement and does not depend on any specific rendering pipeline.