Smart GameObjects
Smart GameObjects is a real-time visual scripting tool with built-in procedural animation and interactivity capabilities. The perfect solution for quickly iterating on a film or game!
by Kitbashery
★★★★ star rating
Price History +
Smart GameObjects enables you to iterate on your film or game while it's playing in the editor using hundreds of built-in functions for AI, physics, motion, audio and more! Create nearly any kind of gameplay system from spawning objects through UI to AI behavior then save & reuse the logic across your projects. Enjoy performance by default to scale to thousands of Smart GameObjects in a scene. If you need help, documentation is built-in to the editor for easy reference. It's like having a physics toolkit, visual scripting and tween library all-in-one!
📳 Visual Scripting:
- Real-time scripting while in editor play mode.
- Exportable, reusable behaviors.
- Hundreds of reflection-free conditions & actions.
- Built-in error prevention, documentation & debug tools.
- Supports AudioSource, NavMeshAgent, & Animator components.
- Supports UnityEvents for easy integration with other assets.
- Custom boolean & float variables.
*Visual scripting may require some logical and/or programming skill.
🍏 Physics Toolkit:
- Custom ray cast shapes.
- Memory, targets & filters.
- Object detection algorithms.
- Rigidbody actions.
🌀 Procedural Animation:
- Translation, Rotation, Scaling.
- Billboards & custom tween modes.
- Spline paths with multiple spline types.
- Local space & smooth paths.
⚡ Managed Entities:
- Custom FPS throttling.
- Built-in Object Pooling & spawning.
- Managed update cycles.
- Scale to thousands of Smart GameObjects**
🔥 Bonus Parametric Meshes:
- Multiple shape generators.
- Custom procedural mesh creation & debug tools.
- Vertex deformation options.
- Multiple UV unwrapping algorithms.
From the studio that brought you Modular AI, Pixel Graphics Toolkit, & Game Kit!
|💬 Discord|📚 Documentation|👷 Issue Tracker|👉 Forum Thread|🎮 Demo|
*See technical details for more information.