Soap – ScriptableObject Architecture Pattern


SOAP: The ultimate Scriptable Object solution to simplify, accelerate, and unleash the full potential of Unity games.


by Obvious Game


★★★★★ star rating
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Youtube Tutorials | Read the Documentation | Join our Discord


Built on the ScriptableObject Architecture, Soap was created to empower Unity game developers and revolutionize the way games are built. Whether you're a beginner eager to simplify your game-building process or a seasoned developer seeking solutions for specific challenges, Soap has got you covered.


By providing an easy-to-use set of tools that address common issues encountered in game development, Soap will allow you to focus on unleashing your creativity and bringing your game ideas to life.


Additionally, Soap comes with all the resources you need to get started. Dive right in with YouTube tutorials, example scenes, and detailed documentation that guide you step-by-step. These practical examples will enable you to make an immediate impact.


Soap is the ONLY scriptable architecture package that is compatible with the editor play mode option. Reduce waiting time to enter play mode by up to 90% and save valuable developement time.


But Soap is not just about speed; it's about quality too. By utilizing Soap, you can improve your development speed, enhance code cleanliness by decoupling classes, and push Unity development to its full potential. Our dedicated user community recommends Soap, and it has been thoroughly tested on the latest LTS Unity versions starting from 2019.4 on all platforms.


This package features:

  • Scriptable Variables ( + can be saved in one click and it works in builds)
  • Scriptable Lists
  • Scriptables Events + Events Listeners
  • Variable References
  • Binding Components
  • Soap Wizard Window
  • 5 detailed example scenes with their own documentation
  • Compatibility with the editor fast play mode option
  • User guide and entire source code