SOFA Physics engine for Unity
SOFA Integration for Unity3D: The toolbox to enhance your project with interactive soft body simulations for real-time professional applications in 3D and XR.
by InfinyTech3D
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Unlock the power of real-time physics simulation with our SOFA Integration for Unity3D. SOFA, the Simulation Open Framework Architecture, is a cutting-edge open-source framework renowned for interactive mechanical simulation, with emphasis on biomechanics and robotics. This asset adds SOFA as a physics engine within Unity to empower your project with the extensive interactivity and the performance provided by SOFA.
With this integration, leveraging an efficient C++ implementation, it becomes feasible to simulate the dynamics of soft and rigid bodies, facilitating the creation of highly realistic interactive simulations in diverse domains such as healthcare, robotics, digital twin prototyping, and beyond. SOFA's versatile framework enables precise modeling of complex physical phenomena to faithfully replicate real-world interactions and behaviors, including those with haptic devices, in VR and AR environments.
To start building your SOFA Unity simulation yourself, make sure you have some basic knowledge of SOFA. To collaborate on your own Unity projects using SOFA, reach out to InfinyTech3D for a consulting quote.
This asset depends on the SOFA Dynamic Linked Library undered the LGPL license. Those dll need to be downloaded from the Github project release page. See Doc/Third-Party Notices.txt file in package for details.