Sonity – Audio Middleware


Sonity is an audio middleware giving you full control of your sound, all within Unity. Balancing ease of use with advanced features it will help you to quickly make your game sound good.


by Sonigon


★★★★★ star rating
Price History +

Website | Video Tutorials | Documentation | Discord | FAQ   Sonigon - Free Trial <- Try Sonity out for free!  
  • Components for triggering sounds without code.
  • Live-edit and multi-edit everything with scripable objects.
  • Use SoundParameters to control your sound in realtime.
  • Automatic asset creation and reference finder.
  • Music functionality like playlists, stems and intros.
  • Visually debug sounds live in-game.
  • Custom DSP filters and distortion per voice.
  • Highly optimized system with IL2CPP support.
  • Fully documented source code provided.
  • Developed and used in commercial games.
  • Crafted with my experience as a game audio professional.
  Sonity is supported and tested on Unity version 2018.3.0 or higher Works in WebGL (everything except DSP distortion/lowpass/highpass). Disabling domain reloading in the “enter play mode options” is supported.