Soundscape & Soundscript System


An easy to use and robust system for smoothly transitioning between soundscapes between scenes. Along with an extension system for use with audiosources. Coding optional.


by BillionLioe


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This asset consists of two main parts: The Soundscape system and the Soundscript system that powers it.


The Soundscape System

The soundscape system plays sets of sounds based on trigger activation, helpful for adding immersive audio ambiance to any scenes through the use of soundscripts.


The Soundscripts System

This a system that works to automate audiosource setup and allow for more consistency with audiosource settings. Audiosource properties can be controlled through Soundscript entries that contain information such as volume, pitch, and spatial blend (global/positional). This allows the preservation of settings across different gameobjects as well as ease of editing when tweaking sound settings.


The Soundscript player is designed to reference data contained in Soundscripts. Custom scripts can integrate soundscript reading code to extend functionality.


Documentation here