Spawner System
Spawn system tool that help to populate and position gameobjects over ground in sceces.
by Fran Montoya
Price History +
Spawner System 1.1
Features
- Spawn gameObjects in edit or runtime.
- Spawn Zones, cubes, spheres, points, composites customizables.
- Random scale/rotation, optionally using seeds for procedural levels.
- Spawn over terrains with custom slope rotation.
- Mix zones and prefab in the same spawners using proportion desired.
- Spawn only in assigned zones and layermasks.
- Collision Detector, for avoid overlapped objects.
- Spawn waves. at different intervals by using coroutines.
- Spawn triggers samples.
- Object Pooling integrated, for optionally spawn gameobjects from pools.
- Create scriptableObject SpawnItems list to share between scenes
- Demo scenes and sample assets.
- Full code source and documentation included.