Sprites Optimizer – Power of two
SpritePOT fixes the biggest pain in build optimization: NPOT textures. It converts them to POT with one click, preserves all references! No manual work, no broken links—just smaller, faster builds.
by FangLiu Dong
Price History +
Why Use SpritePOT?
- Performance Benefits
- GPU Efficiency: Power-of-two textures are optimized for GPU memory and processing
- Memory Usage: Better texture compression and memory alignment
- Rendering Speed: Faster texture sampling and mipmap generation
- Development Benefits
- No Broken References: Unlike manual conversion, preserves all existing references
- Batch Processing: Process hundreds of sprites in one operation
- Safe Operation: Built-in backup system and preview functionality
- Professional Workflow: Integrated into Unity's Editor with proper progress feedback
Key Features
- ✅ Reference Preservation: Maintains original GUID and FileID to prevent broken references
- ✅ Professional UI: Clean, intuitive Editor Window interface with scrollable layout
- ✅ Batch Processing: Process single sprites or entire folders with cancellation support
- ✅ Preview System: See size changes before processing with detailed comparison
- ✅ Advanced Backup System: Complete backup of original files with import settings and metadata
- ✅ Restore Functionality: Restore from individual backups or entire backup folders
- ✅ Error Handling: Comprehensive error checking and user-friendly feedback
- ✅ Export Logs: Export detailed processing results for documentation and debugging
- ✅ Memory Management: Proper texture cleanup and memory-safe batch operations