Taco Hell’s Save Manager


A singleton manager that creates, retrieves, updates, and deletes save data. It includes a data viewer to look into save data along with editing that data and saving and loading data asynchronously.


by Taco Hell Studios


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A singleton manager that creates, retrieves, updates, and deletes save data. It's meant to be used in scripts and it's interface is modeled over a database interface. It's designed to be easy to implement and use. It includes a data viewer to look into save data, edit data both directly to the save file and live (without tampering with the save file); along with saving and loading data asynchronously. The Save Manager is data-independent - meaning that adding and removing data points will not affect other data points nor will it reset data points that already exists.


A deeper dive into the specifics can be found on our website:

https://www.tacoheck.com/software/unity-asset-packs/save-manager