Terrain Transition Tool (Terrain Saves Pro 2020+)


Can be used within your game to transition almost completely seamlessly between different terrain data in runtime! Helps with terrain creation: make save spots which you can load in editor and more!


by Smitesoft


★★★★★ star rating
Price History +

Saves Pro 2020+ (Terrain Transition tool)


This asset is basically the same as the 2019 version but with the adition of unity terrain 2020 API including terrain Holes.


Note: You will Receive "Terrain Transition Tool (Terrain Saves Pro 2019)" for free when you purchase this asset!


**Please back up your project before use**


Features:

- Allows you to save all terrain data

- Serializes terrain data

- Can save / load terrain in Editor Mode

- Can save / load terrain in Runtime Mode (Loading Can be seamless unless terrain is massive, refer to video)

- Can load terrain after Project has Been Built (In Build Mode)

- No Limit in how many variations you save

- Can be used to Create terrain presents (Instead of starting on a blank canvas)

- Can manipulate saved Data before load (Replacing tree types, but keeping all other info, such as seed-location, size, rotation and more)


Extra Options:

- Can Omit Trees when loading

- Can Omit Foliage when loading

- Can Omit Terrain Heights when loading

- Can Omit Terrain Holes when Loading

- Can Omit Terrain Textures when Loading (Not Including first)

Persistent Saves

- Completely persistent saves

- Can Export/Import into new project (Must include dependencies when exporting such as trees prefabs)


Works with Terrain Enhanced Tools and most other terrain tools/assets that use unity terrain as a base!

Terrain SavesPro is Persistent Unlike Terrain SavesLite which is included in our other Terrain tools



Note:

Source Code Not provided


Warning: the Database from SavesPro 2020+ is not compatible with that of SavesPro 2019


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