Terrain Transition Tool (Terrain Saves Pro 2020+)
Can be used within your game to transition almost completely seamlessly between different terrain data in runtime! Helps with terrain creation: make save spots which you can load in editor and more!
by Smitesoft
★★★★★ star rating
Price History +
Saves Pro 2020+ (Terrain Transition tool)
This asset is basically the same as the 2019 version but with the adition of unity terrain 2020 API including terrain Holes.
Note: You will Receive "Terrain Transition Tool (Terrain Saves Pro 2019)" for free when you purchase this asset!
**Please back up your project before use**
Features:
- Allows you to save all terrain data
- Serializes terrain data
- Can save / load terrain in Editor Mode
- Can save / load terrain in Runtime Mode (Loading Can be seamless unless terrain is massive, refer to video)
- Can load terrain after Project has Been Built (In Build Mode)
- No Limit in how many variations you save
- Can be used to Create terrain presents (Instead of starting on a blank canvas)
- Can manipulate saved Data before load (Replacing tree types, but keeping all other info, such as seed-location, size, rotation and more)
Extra Options:
- Can Omit Trees when loading
- Can Omit Foliage when loading
- Can Omit Terrain Heights when loading
- Can Omit Terrain Holes when Loading
- Can Omit Terrain Textures when Loading (Not Including first)
Persistent Saves
- Completely persistent saves
- Can Export/Import into new project (Must include dependencies when exporting such as trees prefabs)
Works with Terrain Enhanced Tools and most other terrain tools/assets that use unity terrain as a base!
Terrain SavesPro is Persistent Unlike Terrain SavesLite which is included in our other Terrain tools
Note:
Source Code Not provided
Warning: the Database from SavesPro 2020+ is not compatible with that of SavesPro 2019