Texture Array Toolkit


This tool allows packing multiple textures into texture arrays, this can be useful for reducing draw calls and reusing materials across more assets.


by Papermaker


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Streamline your texture workflow with an intuitive editor toolkit for creating and managing Texture2DArrays in Unity.


Texture Array Toolkit is a comprehensive tool designed to simplify the process of combining multiple textures into optimized texture arrays. This editor-only solution offers both automated and manual workflows to suit different project needs and development styles.


  • Create Texture arrays automatically from selected textures following naming conventions.
  • Unify different sized textures either by resizing to smallest, largest, or a custom resolution.
  • Use intuitive Graph editor to pack texture channels into single texture arrays eg, combine Normal, Metalness, Smoothness maps into single texture.
  • Export Json data for automatic material setup and assignment in Blender via Free Extension or make your own custom pipeline.
  • Reduce Drawcalls, and unify texture usage across a project.