Texture Preview Scaler


Texture Preview Scaler is an Editor-only Unity utility that makes small textures and sprites easier to inspect by automatically scaling their Inspector previews.


by TobeeFansis


Price History +

Texture Preview Scaler improves the Unity Inspector Preview workflow for small image assets without changing source files or import data.

When a texture or sprite is below a configurable size threshold, the preview is enlarged using user-defined scale factors. The package supports Texture2D, Sprite, and TextureImporter previews, and keeps the default Texture Importer inspector interface intact.

The tool is fully customizable from Tools > Texture Preview > Settings, where users can configure size threshold, scale factors, filtering mode, preview padding, border thickness, and marker appearance.

It is suitable for any project genre that uses 2D or texture-heavy content, including pixel art games, UI-focused projects, mobile games, stylized 3D games, and production pipelines with many small texture assets.