Tiny StatForge – Effortless Stat & Modifier Control


Manage stats and stat modifiers for any kind of stat-driven game, without writing a single line of code. Configure item effects, buffs, etc. in the inspector and apply them with a simple method call.


by Key17 interactive


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Whether you're building an RPG, roguelike, survival sim, or resource management game, this system gives you full control over how stats are calculated, modified, and scaled. Easy and fast setup — start designing your stats and modifiers in just a few clicks.


Configurable Stat and Modifier Panels

Included in the package are configurable UI prefabs that display current active stats and modifiers of a selected entity.


Basic Combat Starter Kit

The package comes with an example scene with basic combat mechanics - attacking and killing enemies for XP, that you can easily extend and modify to suite your needs for your own game.


Advanced Examples

More advanced examples show

  • how to apply stat modifiers from hero items, buffs, debuffs, and similar sources
  • how to observe and display global player stats using a stat observer
  • how to persist stat data through a practical save game example