Tiny World
Tiny World is an integrated set of professional tools designed to assist you creating and running large-scale, high-density game environments within Unity.
by tiny3d
Price History +
Tiny World is an integrated set of professional tools designed to assist you creating and running large-scale, high-density game environments within Unity. It seamlessly integrates powerful editor tools with cutting-edge runtime technology, enabling you to effortlessly construct scenes ranging from vast open worlds to intricate indoor-outdoor combinations, all while ensuring exceptional rendering performance and a smooth gameplay experience.
Core Functionality:
- Integrated workflow: From terrain sculpting, vegetation rendering to final scene optimization, all tools are integrated within a unified framework, significantly enhancing development efficiency.
- Ultimate runtime performance: With terrain LOD, GPU-driven vegetation rendering, and intelligent occlusion culling based on PVS, millions of objects can be easily rendered without worrying about frame rate degradation.
- True streaming loading: Enable seamless roaming in large worlds, providing players with an immersive experience.
Target Audience:
- A team dedicated to developing open-world, large sandbox games, RTS and MMORPGs.
- Developers who need to create complex, high-detail indoor and outdoor scene architectures, simulations, or virtual reality projects.
Technical Advantage:
- Performance enhancement: Reduce the number of drawing calls by an order of magnitude, enabling previously unimaginable scene complexity.
- Artist-friendly: Intuitive editor tools make the content creation process smooth and efficient.
- Systematic solution: It's not just a single tool, but a complete toolchain that addresses the challenges across the entire lifecycle, from creation to runtime.
Requirements:
- DirectX 11 or DirectX 12 and Shader Model 4.5 GPU (Windows, Windows Store).
- Metal (macOS, iOS).
- OpenGL Core 4.3 (Windows, Linux).
- Vulkan (Android, Windows, Linux).
- OpenGL ES 3.1 (Android).
Required Unity packages:
- com.unity.collections@2.2.1
- com.unity.render-pipelines.universal@14.0.9
Third-Party Resources:
None
Resources For Demonstration:
- Meshes: The number of triangles for all meshes is less than 2000.
- Textures: The resolution of all textures is less than or equal to 512.
Use Tiny World now, break through performance barriers, and unleash the full potential of your grand world!