Toaster – InGame Notification Advance
Toaster - InGame Notification system is a easy to use plugin that helps developers implements eye catching popup system without wasting any more time.
by KaduYogesh99
Price History +
The Toaster - InGame Notification package for Unity is a powerful tool designed to provide a hassle-free solution for displaying pop-up notifications within your projects. The package is small in size and has no extra resources.
Simplified Integration
Enhanced User Experience
Customizable Design
Time and Easing Control
Lightweight and Compact
📝 Implementation
- Import package
- load `using kaduyogesh99.notification;` namespace in script you want your popup to show.
- Call `Toast.Show();` function.
➰ Parameters
- Required Parameters - message
- Optional Parameters - title, duration, position, cellSize, padding, easingType
⚜ Sample:
public void Show(string title, string message, float duration, TPosition position, Vector2 cellSize, Vector2 padding, EasingType easingType)
❗ Requirment :
The package uses TMP text component, so it need TMP Essential resources.
- you can add them through Windows >TextMeshPro > 'Import TMP Essential Resources'
✨ Upcoming Features ✨
- Event Emitters for Toast Lifecycle:
Introducing onStart, onDismiss and onEnd events to provide developers with greater control over toast notifications.
- Custom Color System for Toasts:
Integrate a tailored color system to visually distinguish different scenarios.
Implement color-coded toasts, such as success, danger, and warning.
Toast types include:
- Success: Indicates successful operations.
- Danger: Signifies errors or critical alerts.
- Warning: Highlights warnings or cautionary messages.
I hope this asset helps you with your development.
Feel free to bring up any concerns or requests you might have. I'm open to adding new and exciting features or making updates as needed. 🤗
Thanks,
0o0