Touch Effect System: visual feedback & interactive trail effects for UI


Add visual feedback to any project in under a minute with extensive customization options for all platforms.


by Octanta Studio


Price History +

📄 Full Documentation (eng)

🔑You Tube Tutorials and Demos

🖼️ See Full List Of Effects


Touch Effect System ✨ asset creates visual touch feedback for user interactions across all platforms. It generates smooth, customizable trails or one-touch effects that follow finger movements and mouse input. The system is particularly well-suited for mobile applications and games requiring touch visualization.


  • PC/Mobile cross-platform optimization with automatic detection
  • Universal rendering pipeline support (Built-in RP, URP, HDRP) through UI shader-based architecture
  • Sub-millisecond execution times with minimal FPS impact

Key features:

  • Visual effects using UI particles with shader-based or sprite-based rendering and smart object pooling for optimal performance.
  • OneTouch mode for simple touch effects and Trail mode for movement visualization.
  • 25+ customizable shaders including glow, blur, geometric shapes (circle, square, diamond, triangle, plus, sparkle).
  • Universal rendering support (Built-In RP, URP, and HDRP) with all Canvas render modes (Overlay, Camera, World Space). Detection is automatic, no manual setup required.
  • Cross-platform input compatibility with Unity's Old and New Input System.
  • Advanced trail effects with sharp edges, and multi-touch tracking support.

Perfect for:

  • Mobile applications requiring touch visualization
  • Interactive UI interfaces and menus
  • Action games with slash/cut mechanics
  • Any application needing responsive touch confirmation

To get started:

  • Import asset and locate TouchEffects prefabs folder
  • Add any effect prefab to your Canvas (TouchCircle for simple touch response)
  • Assign Target Canvas or let it auto-detect at runtime
  • Check if the Input Controller component matches your current Input System (Old/New)
  • System is ready - run scene to test touch effects