Transparent Culling System (URP)
This package allows you to easily add objects fading when they occur between camera and the player, using unity default URP shader transparency.
by INab Studio
★★★★★ star rating
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The script is based on detecting colliders between camera and the player, so that the script works properly each object has to have collider on it.
Maybe better option for you is fading object using dithering effect, you can check fading objects package based on dithering effect here : https://assetstore.unity.com/packages/slug/212628
To use this package you do not need to modify any shaders, you can use default urp shaders.