Triangle Separator 2


Use this package to quickly set up real-time mesh slicing in your project or define a custom vertex function for an arbitrary way of separating the mesh (e.g. based on vertex color, bone-weight...).


by Saint Studio


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A powerful tool that can be used to slice, break, section and extract meshes. Written in C#, it provides a few basic examples for you to get started. The base scripts facilitate the mesh triangle separation through handlers. A few basic handlers are included. Later on you can make your own, more complex handlers.

A cube slicing mini-game is included so you can learn about the package in a fun way. Feel free to upgrade or change the game as you see fit.