uEventDispatcher
The uEventDispatcher is an observer pattern written in C# to allow for decoupled communications.
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by Samuel Asher Rivello
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The uEventDispatcher is an observer pattern written in C# to allow for decoupled communications.
There are no dependencies. Any object type is compatible (i.e. not only MonoBehavior).
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There are no dependencies. Any object type is compatible (i.e. not only MonoBehavior).
Developer Website
Our Coding Standards
Forum (Link Coming Soon)