uInject
Simple yet efficient Dependency Injection for Unity, built on top of Ninject.
For more information check out for you.
Key Features:
+ use the power of Ninject in Unity, developed over multiple years for C# and thoroughly tested
+ easy to integrate in existing projects
+ non-intrusive
+ inject MonoBehaviours
+ powerful Providers, that let you inject prefabs and scriptable objects and are easily extensible
+ Inject into private properties via reflection, don't expose members unnecessarily!
+ it's free
Got an idea how to improve uInject? Just fork the repository on github and make a pull request. After review, everyone will be able to enjoy the new features you implemented!