Ultimate Systems for Game Creator 2


Drive Juicy Actions from Game Creator 2 Core. Play effects from any Trigger, read and write the shared blackboard, and react when effects start or finish. All visual, no code.


by Auxilium


Price History +

This integration hands the controls to Game Creator 2, so you can play any Juicy Actions effect from the visual scripting you already use. No new scripting, no glue code.

Step on a trigger to make a chest bounce. Flash a button the moment the player presses it. Shake a prop when a quest updates. Anything Game Creator 2 can trigger can now play Juicy Actions, and anything Juicy Actions does can feed back into your game through a shared blackboard.