UModeler X Plus – Early Bird


UModeler X Plus offers real-time 3D Modeling, Texturing, and Rigging in Unity, enhancing productivity with exclusive features like SketchUp-style modeling, Hotspot Texturing, Normal Painting, and more


by UModeler, Inc.


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Please refer to the Technical details below to learn how to install UModeler X Plus.


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UModeler X Plus is fully compatible with Unity 2020.3, 2021, 2022, 2023 and Unity 6.


Considering Blender, Max, Maya, or other tools? Try UModeler X.

It brings vital 3D modeling, painting, and rigging features straight into Unity.

Edit models in real-time, enhancing both productivity and the quality of your creations.


We're also excited to announce that UModeler X Plus - Early Bird has been released! UModeler X Plus includes all the features of both UModeler and UModeler X Basic. The exclusive features in the Plus version are as follows.


  • Sep.2024
    • SketchUp Style Modeling Beta
    • PushPull Tool Beta
    • .OBJ, .STL, and .PLY Exporters
    • Array Modifier and Tool

  • Oct 2024
    • Normal Painting

  • Nov 2024
    • Hotspot Texturing Tool
    • SketchUp Style Modeling Full Version
    • PushPull Tool Full Version
    • Follow Tool
    • Multi UV Channels Editing

All of these features will be included in the official Plus release in November. Part of them will be available in advance with the Early Bird version. You can get UModeler X Plus at a 75% discount in September, and a 50% discount in October and mid-November. The final price will be $199 USD. If you already own UModeler, you’re eligible for a discounted upgrade fee. Don’t miss this limited-time offer!


If you'd like to try UModeler X before deciding to purchase, please check out UModeler X Basic.



WHAT ARE THE COMMON FEATURES OF UMODELER X?


Modeling

With our advanced 3D modeling engine, UModeler X supports real-time high-polygon editing. Easily create smooth curves with tools like Bevel and Subdivide, and detail your models using over 50 essential tools for premium quality.


Prototyping and Level Design

UModeler X allows real-time 3D model editing in Unity, streamlining prototyping and level design. With UModeler X Plus, SketchUp-style modeling and Hotspot texturing speed up the process, enabling quick iteration and seamless texture application for efficient game world creation.


UV Editing

UV Editing effortlessly unfolds even the most complex 3D models into 2D textures. Seamlessly apply textures using our robust UV tools.


Modifier

Non-destructive Modeling. Stack modifiers to retain the original model while undergoing diverse transformations. Effortlessly create, delete, or reconfigure these modifiers.


Brush Editing

Use brush tools to refine your 3D models' shape. Drag the mouse to flatten, curve, or evenly space vertices for structured forms. Achieve intricate designs effortlessly with brush editing.


Rigging

Embed a skeleton to animate your model. With built-in tools, add, link, detach, or remove bones. Assign bone weights using a brush or import them from another model with the Weight Transfer feature.


Auto Rigging

Simplify time-consuming manual rigging tasks with auto rigging. You can easily apply animation by automatically creating bone structures and assigning weights to models like humans or quadrupeds. Instead of wasting time on complex rigging processes, focus more on creative work.


3D Painting

Experience top-notch painting capabilities, from brush customization to layer management and mask effects. Paint directly on your 3D model, incorporate images, and see real-time results, enabling in-Unity texture creation.


AI Texturing

Create images that suit the 3D model as viewed, with the help of AI. You can see the results mapped onto the model all at once Going further, make use of the layer function in painting mode to create richer variations on your 3D model by synthesizing with various images.



WHAT CAN YOU ACHIEVE BY COMBINING UMODELER X WITH POPULAR UNITY ASSETS AND SOFTWARE?


  • Edit 3D models from Blender, Maya, or 3ds Max without the need for further exporting and importing.
  • Apply additional brush effects to images from Photoshop or Substance Painter in the 3D space.
  • Increase the polygon count of meshes created with UModeler or ProBuilder to transform them into high-polygon models, or rig and paint them.
  • Modify and Rig popular 3D assets from studios like Synty Studio or Polyperfect etc.
  • Create 3D meshes for VFX effects made using tools like Amplify Shader Editor.
  • And much more.


WHO CAN BENEFIT FROM UMODELER X?


Game Developers and Indie Developers

Game and indie developers use engines like Unity to build games. UModeler X streamlines their workflow by enabling them to create 3D models directly within Unity, saving time and effort, especially for smaller teams with limited resources.


Metaverse Creators

Metaverse creators build virtual worlds and content for platforms like VRChat, Zepeto, and Spatial.io, all built on Unity. UModeler X allows them to design 3D assets quickly and intuitively within these environments, enhancing creativity and accelerating content creation in the Unity-based metaverse.


Metaverse Platform Developers

Metaverse platform developers can consider integrating UModeler X into their systems to offer users seamless 3D modeling tools. This would enhance native content creation capabilities and support a more engaging and interactive platform experience for users. If you're interested, please contact us at contact.support@umodeler.com.


Industry Professionals

Unity is widely used across industries such as architecture, manufacturing, and design for creating interactive and immersive visualizations. UModeler X provides these professionals with a user-friendly yet powerful tool for designing precise 3D models directly within Unity, helping them streamline workflows, improve efficiency, and enhance project presentations.