Universal Toolkit
Searchable scene list, recent scenes, additive loading and a Scene View dropdown. Bookmarks ... Missing Reference Hunter ... Unused Asset Cleaner Lists unreferenced assets by size.
by Ignitive Labs
Price History +
COMPATIBILITY
- Unity 6 (6000.0 and newer)
- Built-in ✅ · URP ✅ · HDRP ✅
🧰 UNIVERSAL TOOLKIT
One window. Zero runtime cost.
- Place objects with real physics ⚙️
- Keep your Play Mode changes 💾
- Rename hundreds of objects at once ✏️
- Find what uses any asset 🔍
- Clean unused files out of your project 🧹
🏠 ONE HUB FOR EVERYTHING
Open it from Tools ▸ Universal Toolkit ▸ Open Toolkit Hub.
✅ Every tool is a module you can switch on or off
✅ Module setup is saved in ProjectSettings, so your whole team shares it
✅ A switched-off module also disables its menus, shortcuts and Scene View tools
🏗️ LEVEL DESIGN
🪂 Physics Dropper
Drop the selection onto scene colliders with real physics. Full Undo support.
📐 Surface Placer
Instant floor snap (pivot, bounds or collider shape) with normal alignment. Click to move onto any surface, Ctrl+click to stamp copies that keep prefab links.
🎲 Transform Randomizer
Random rotation per axis, uniform or non-uniform scale and position jitter.
📏 Scene Ruler
Measure distances, axis deltas and path length with surface and vertex snapping.
🌳 SCENE & HIERARCHY
🎨 Hierarchy Enhancer
Component icons, one-click active toggle, edit lock, hide from Hierarchy, missing-script warnings and zebra rows.
✏️ Batch Renamer
Press F2 with several items selected. Numbering styles, live preview, regex find & replace, prefix / suffix and case options.
📋 Component Copier
Copy components (with children), pick single fields, paste onto many objects. Internal references remap automatically.
🎯 Pivot Editor
Move a pivot while keeping children in place, bake a pivot-shifted mesh, or wrap in a pivot parent.
🖼️ UI Anchor Snapper
Anchors ↔ corners and 3×3 / stretch presets that keep the on-screen position.
🧭 NAVIGATION
🎬 Scene Switcher
Searchable scene list, recent scenes, additive loading and a Scene View dropdown.
🔖 Bookmarks
Bookmark assets, folders and scene objects in a dockable bar with drag & drop.
🔍 Reference Finder
"What uses this?" across project assets and open scenes, with a fast cached index.
🩺 PROJECT HEALTH
🚨 Missing Reference Hunter
Finds missing scripts and broken references in open and closed scenes, prefabs, ScriptableObjects and materials.
🧹 Unused Asset Cleaner
Lists unreferenced assets by size. Understands Build Settings, Resources, Addressables and AssetBundles. Exports a .unitypackage backup before moving anything to the trash.
⚙️ WORKFLOW
💾 Runtime State Saver
Mark components in Play Mode and their final values are written back when you stop. One Ctrl+Z reverts them.
🌿 Git Sync (optional, off by default)
Pull, push, fetch, branches, filtered history, Git LFS and a command console, using your installed git.
⭐ WHY UNIVERSAL TOOLKIT
- Editor-only: no runtime code in your builds
- Fully rebindable shortcuts (safe defaults, no AltGr clashes)
- Context menus on GameObjects, assets and component headers
- Scene View overlay for scenes and bookmarks
- Extensible: add your own module by implementing one interface
- Demo scene included (Package Manager ▸ Samples)
- Full documentation
⌨️ DEFAULT SHORTCUTS
- Ctrl+Shift+D ▸ Physics drop
- End ▸ Snap to floor
- Shift+P ▸ Surface Placer
- Ctrl+Shift+R ▸ Randomize transforms
- F2 ▸ Quick rename
- Ctrl+Shift+O ▸ Scene Switcher
- Shift+R ▸ Scene Ruler
💬 SUPPORT
🌐 https://ignitivelabs.net
📧 support@ignitivelabs.net