Veridian Imposters
Dramatically boost performance with custom 3D imposters. Add horizontal and vertical quads to perfectly match your model's shape. Features Efficient and High-Quality modes for total control.
by Veridian Systems
Price History +
Is your framerate dropping every time you look at your forest? Are your sprawling cities grinding to a halt? Stop sacrificing visual detail for performance.
Veridian Imposters is a powerful editor tool for optimizing complex 3D models in Unity. It converts any high-poly model into an efficient, lightweight 3D imposter, letting you populate your world with thousands of detailed objects while maintaining a high framerate.
This is not a standard billboard. Instead of a flat, camera-facing plane or a simple two-plane crosstree, Veridian Imposters builds a custom 3D mesh from several intersecting vertical and horizontal planes. As you move around the object, this multi-plane construction provides a convincing sense of depth and volume that simple techniques lack. The generated albedo and normal maps ensure it reacts to light correctly, creating a seamless transition from your high-poly model.
It's the perfect, non-destructive tool for optimizing dense forests, detailed props, distant architecture, and any other scene that's heavy on geometry.
Key Features
Advanced Mesh ConstructionGo beyond a simple 2-plane cross-hatch. Veridian Imposters lets you build a mesh that truly fits your model's volume and complexity.
- Vertical Planes: Choose from 2, 3, 4, 6, or 8 vertical planes to find the perfect balance between detail and performance.
- Horizontal Planes: Add any number of top-down planes, essential for making tree canopies or fields of grass look full and solid when viewed from above.
- Profile Shaping: Use simple Quads for maximum performance or tapered Octagons for a tighter silhouette that reduces transparent overdraw.
The BillboardAnchor for a Perfect PivotTired of imposters rotating from the wrong spot? Simply add an empty BillboardAnchor GameObject to your source prefab. Our tool will use its exact position as the pivot, guaranteeing your trees and objects are perfectly grounded and rotate correctly.
Two Powerful Render Modes
- Efficient Mode (Recommended): Creates the most performant imposters using half the texture space and double-sided materials. Perfect for filling your scene with thousands of objects.
- High-Quality Mode: Generates unique front and back faces for superior lighting accuracy. Ideal for hero assets where visual fidelity is paramount.
Seamless LOD Group IntegrationThe tool intelligently handles Level of Detail groups. It can add the generated imposter as the final LOD to an existing setup or create a new LOD Group from scratch with your original model as LOD0. The entire workflow is non-destructive.
Advanced Capture & Material ControlFine-tune every aspect of the generation process:
- Full control over texture resolution, normal map generation, and supersampling.
- Adjust lighting in the capture environment to perfectly match your original asset.
- Tweak alpha clipping values for both the texture bake and the final material.
With a clean, intuitive interface and comprehensive tooltips, you can start optimizing your scenes in minutes.