VR Builder Pro – Toolkit for VR creation
⭐Create better VR experiences faster.⭐
by MindPort GmbH
★★★★★ star rating
Price History +
⭐ VR Builder ⭐
✅ Empowers you to create fully functional VR apps—without writing code.
✅ Streamlines development by removing repetitive tasks to keep you focused.
✅ Is the perfect solution for use cases such as VR training and product demos.
Define your VR workflow in our graphical user interface, implement interactions in a few clicks and get a working prototype ready within minutes!
📎Documentation | Learn | Get support on Discord | Roadmap 📎
⭐ HIGHLIGHTS ⭐
Easy to use for everyone: VR Builder offers a user-friendly drag-and-drop interface which allows non-programmers to easily create immersive VR experiences. For programmers, the software can be customized and extended through code to add custom interactions, which can then be made accessible to non-programmers via the GUI, facilitating collaboration.
Production Ready: VR Builder is already used by agencies and enterprises globally to accelerate development timelines.
Growing ecosystem: Benefit from our collaboration with VR industry leaders and unlock even more potential for VR creation.
Open Source: The core of VR Builder is free and open source. You can contribute and report issues on GitHub to help us improve VR Builder together!
⭐ FEATURES ⭐
Interaction library: Ready-to-use interactions such as 'Move Object', 'Grab Object', and 'Play Text-to-Speech' are available to make any object interactive, following industry best practices.
Integrated Text-to-speech: Quickly generate synthesized audio instructions to guide users.
Instant setup: Use our Setup Wizard to automatically configure your Unity scene for VR.
Highlights & Guidance: Choose from a variety of options for user guidance and highlighting of objects, including easy to create teleportation anchors. Use the Snap zone generator to generate a visual highlight for precise object placement.
Animations: Move, rotate, and explode objects without the Unity Animation Timeline or control parameters of complex animations in your animator controllers.
Process Control Menus: Let an external supervisor control your VR application or use the VR menu to skip to the relevant sections.
Track and Measure: Gamify your application by evaluating user performance based on metrics like quantity, points, and time.
Randomization: Add unpredictability to your scenarios for richer experiences.
States and Data: Set, compare, combine and evaluate variables directly in the graph, or create complex logic in Unity and connect it with the VR Builder GUI.
⭐ COMPATIBILITY ⭐
Unity Versions: VR Builder supports Unity 6 and above.
Hardware: Compatible with all major tethered and standalone headset, such as Meta Quest, HTC Vive, Pico, Valve Index and more.
⭐ SPECIALIZED SUPPORT⭐
Need help with advanced VR scenarios like multi-user interactions or 3D analytics? Contact us via Discord or email us at contact@mindport.co.
⭐ FREE VERSION⭐
VR Builder Core offers the same powerful Process Creation GUI and extensibility as VR Builder Pro, with a reduced subset of building blocks. You can directly download VR Builder Core from GitHub.
Why Go Pro?
- Access additional tools, such as States and Data or the Process Control Menus, for advanced workflows.
- Get comfortable, direct access to it in “Your Assets” in your Unity projects.
- Get a software package checked and verified by Unity as well as by us.
- You contribute to the professional development, and support of a great open-source software product. Every cent paid here helps us to improve VR Builder Core and keep it free and open source for a large audience.
If you're unsure, try VR Builder Core for free from GitHub, try it out as long as you like, and when you're ready, support us by upgrading to Pro. 🙂
⭐Partner Add-ons and Integrations⭐
Add-On for User Interfaces from LEFX.
Integration with VRIF interactions - Get the integration here.
Integration with Cognitive3D for Spatial Analytics - Learn more in our blog post.
Partnership with realvirtual for Digital Twins - Learn more in our blog post.