Waypoint and Pathfinding System
This is a powerful and easy-to-use tool for managing waypoints and navigation in Unity. It offers flexible and optimized pathfinding solutions for AI and player-controlled characters.
by Aztech Games
Price History +
The Waypoint & Pathfinding System allows developers to implement advanced navigation mechanics with ease. Featuring support for A* pathfinding, Bezier Curve and Unity's NavMesh, this tool enables dynamic, efficient, and scalable movement solutions.
Key Features:
✅ Multiple Navigation Modes – Supports target-based movement, random navigation, and waypoint pathfinding.
✅ Customizable Movement Behavior – Adjust speed, loop movement, arrival thresholds, and more.
✅ Visual Debugging Tools – Customizable gizmos for real-time path visualization.
✅ Optimized for Performance – Designed to work efficiently across various platforms.
Use Cases:
- AI-controlled enemy patrols
- Player waypoint-based movement
- NPC pathfinding in open worlds
- Dynamic AI navigation in procedurally generated levels