Wheel Collider for Entities – Pacejka Physics


The first, best, most performant lightweight Wheel Collider for Entities, ECS, and DOTS in the Asset Store using the Pacejka friction model.


by BxB Studio


Price History +

Wheel Collider for Entities (EWC) is the first wheel physics asset for DOTS/ECS on the Asset Store. It features a Pacejka physics implementation with a performant code that supports more than 1000+ wheel instances per scene or vehicle.


📦 Demo | 📕 Documentation | 🌐 Website | 💬 Discord | 🗣️ Facebook | 📽️ Youtube | 📩 Contact


Check out the Multiversal Vehicle Controller for a complete vehicle system for GameObjects.


📀 Features:

✔ Open-Source Code

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✔ Camber, Toe, and Caster support.

✔ Pacejka friction model.

✔ Unity Physics Materials interaction.

✔ Ultimate performance.

✔ Raycast physics.

✔ Realistic and accurate simulation.

✔ Straight forward API.

✔ Easy to set up.

✔ Highly customizable.