Wheel Collider for Entities – Pacejka Physics
The first, best, most performant lightweight Wheel Collider for Entities, ECS, and DOTS in the Asset Store using the Pacejka friction model.
by BxB Studio
Price History +
Wheel Collider for Entities (EWC) is the first wheel physics asset for DOTS/ECS on the Asset Store. It features a Pacejka physics implementation with a performant code that supports more than 1000+ wheel instances per scene or vehicle.
📦 Demo | 📕 Documentation | 🌐 Website | 💬 Discord | 🗣️ Facebook | 📽️ Youtube | 📩 Contact
Check out the Multiversal Vehicle Controller for a complete vehicle system for GameObjects.
📀 Features:
✔ Open-Source Code
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✔ Camber, Toe, and Caster support.
✔ Pacejka friction model.
✔ Unity Physics Materials interaction.
✔ Ultimate performance.
✔ Raycast physics.
✔ Realistic and accurate simulation.
✔ Straight forward API.
✔ Easy to set up.
✔ Highly customizable.