World Space Trees + Color Control + SRP/URP/HDRP


Builtin, Universal Render Pipeline and HD Render Pipeline

New colour control added to let you alter ...


by RRFreelance


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Builtin, Universal Render Pipeline and HD Render Pipeline

New colour control added to let you alter trees to anything you want. Swaps greyscale tones for 2 new colours, dark and light tone. See images.

Contains a shader that changes the state of the texture based on world location. Each texture is split into 4 quadrants for either leaf variation or completely different leaves altogether.

Added to this pack is a tiling mixer that will let you break up the tiling of a ground texture by mixing their tiling and offsets as well as color tints based on an internal noise generator. An example material is included in the scene, the grass material.

Tree types included in this pack:

12 base textures - Generic leafs over 3 texture sets
4 Pine tree variations - all in one texture set
4 Cherry blossom variations - all in one texture set

Trees have movement and speed built into the shader. An extra dither version of the shader is also included.

A scene has been created with a simple day night effect purely for show.
The Tree shaders also support an effect where the colors are dimmed as the light direction goes below the horizon to alleviate the over glow normally seen in other shaders. This is demonstrated in the Extensive video.

Need any more help with this pack, please get in touch by email: me@robertramsay.co.uk where I would be happy to help. Why not try the free version (Built In RP only) Free Version: World Space Trees Free Version

Thank you.