Wrap It!


Wrap It! - Create mesh decals and runtime fake shadows!


by Small Hedge


Price History +

Wrap It! – A Simple Yet Powerful Unity Asset 🎯

Easily wrap planes around objects in Unity with Wrap It!.

How it works:

  • Point the Wrap It plane mesh towards your target objects.
  • Adjust the plane’s quality (number of vertices and triangles).
  • Click Preview to fire raycasts from each vertex and visualize the hits.
  • Click Wrap to lock the vertices to their hit points, wrapping the plane around colliders.
  • Great for mesh decals!

For dynamic effects, enable runtime wrapping!

  • Raycasts fire at set intervals to adaptively wrap around objects.
  • Perfect for creating fake shadows and other runtime effects.

Wrap It! – Quick, easy, and versatile!