YetAnother EventSystem


This asset helps you to organize events in your game.

Features:
– Subscribe methods as ...


by Alex Sveredyuk


Price History +

This asset helps you to organize events in your game.

Features:
- Subscribe methods as event handlers easily with annotation "[EventHandler]"

- Raise events simply by pushing them to the event system

- Event handlers are unsubscribed automatically when object is destroyed

- Unsubscribesubscribe event handlers when object is disabledenabled

- Manually subscribeunsubscribe handlers by checkbox in editor

- Set event handler priority (5 levels, can be easily extended)

- 2 strategies for storing event handlers: list and default c# event

Bonus: FunctionCaller component, which allows you invoke void functions directly from editor.