Yue Softbody Physics


This asset converts any given mesh into a physics based softbody.


by Yuetility-Studios


★★★★ star rating
Price History +

"Yue Softbody Physics" is an easy way to turn your mesh into a softbody.


The default settings should produce good results on almost any* given mesh.

Multiple settings can be adjusted and tuned to your preferred behaviour.


Performance can be increased by simplifying the generated Physics-Mesh with just

one parameter.


Based around Unity's Build-In Rigidbody.


The Requirements*

  • Meshfilter (Skinned Meshrenderer not supported)
  • Meshfilter is on the same GameObject as the Script
  • Mesh is less than 15k vertices

For more information check out:

https://sites.google.com/view/yuetility-studios/start