Z.E.U.S Spline Convert


Convert splines instantly between Unity & top tools with resampling + knot rotation matching. Supports GeNa Pro, Curvy 8, Spline Architect, Advanced Cable Creator, Path Painter 2 & BEngine


by BELOUDEST


Price History +

Z.E.U.S Spline Convert


One tool. Every spline. Total control.



With Z.E.U.S Spline Convert, you can instantly move splines between Unity Splines and top third-party systems – no manual rebuilding, no tedious re-drawing. Just create, convert, and keep creating.



⚡ Support & Community

Need help or want new integrations? Join our Discord to connect with the devs and request features.


⚡ Supported Third-Party Assets

💡 More integrations are coming – let us know what you want next!


⚡ Why You’ll Love It

  • Work faster – skip the pain of rebuilding splines by hand.
  • One workflow – Unity ⇆ third-party, all in one place.
  • Seamless integration – no clunky pop-up windows or separate editors.
  • Future-proof – actively expanding with community-requested integrations.

⚡ Two Ways to Get Started


Method 1 – The Best Experience (With Z.E.U.S for Unity Splines)


If you already own Z.E.U.S for Unity Splines, you get instant, zero-setup integration plus advanced export tools:

  1. Add or create a SplineContainer in your scene.
  2. Spline Convert appears inside the Z.E.U.S Inspector – no extra components needed.
    1. Import third-party splines instantly via the drag-and-drop zone. Create your spline, then:
    2. Export to any supported third-party format with resampling options for precision control.
      Preserve orientation with knot rotation matching for supported formats.
  3. Use the built-in help icons for quick, in-context tips. Undo is supported.

Why Invest?


With Z.E.U.S for Unity Splines you don’t just get Spline Convert – you unlock the full Z.E.U.S spline toolset: advanced editing, precision snapping, recursive cloning, and more… all in one sleek UI.



Method 2 – Standalone (With or Without Z.E.U.S for Unity Splines)

  1. Add or create any supported third-party curve/spline component.
  2. Z.E.U.S Spline Convert automatically adds a SplineConverterHelper to your object.
  3. Hit Convert to new Unity Spline to export instantly from your third-party curve into a Unity Spline.

⚡ TL;DR – Why You Want This

Whether you just need quick conversions or you’re building a full spline workflow powerhouse, Z.E.U.S Spline Convert saves hours of manual work, keeps your creative flow uninterrupted, and plays nice with all your favourite spline tools. And if your tool isn’t supported yet – tell us. We’re adding more integrations all the time.