2D Distortion Shader Graph
This Shader Graph can be used to create effects like water refraction, heatwave, raindrops on a window for 2D Games.
by BinaryLunar
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2D Distortion Shader Graph
This Shader Graph can be used to create effects like water refraction, heatwave, raindrops on a window for 2D Games.
Note: This Shader is applied to mask sprite in a layer above the sprites you want to distort them not to the sprites themselves.
The shader have the following exposed parameters that can be adjusted from the inspector:
•Distortion Texture (should be normal map).
•Distortion Movement Speed.
•Distortion Texture tiling
•Distortion movement direction
Compatibility:
This shader is designed for the Universal Render Pipeline (7.2.0+) and is not compatible with the built-in pipeline, LWRP, or HDRP, and should be used with pipeline asset included with the package
Notes:
1.Make sure to install Universal RP.
2.Make sure to use the pipeline assets included in this package.
3.Distortion Layer should be above the layer you want to distort it.
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