3D MotionTrail for URP


Creates a trail effect behind a character. It works by creating meshes from the character's skinned mesh renderers and then fading them out over time.


by Keto


Price History +

## Features


- Easy to use: Simply attach the script to the character and set the desired parameters in the inspector.

- Customizable: Adjust the duration, interval, and material of the trail effect to fit your needs.

- Particle system: Enable the particle system to create an additional visual effect.


## How to Use

1. Attach the `CharacterTrail` script to the character that you want to create a trail effect for.

2. Set the desired parameters in the inspector:

- **Duration:** The total duration of the trail effect.

- **Interval:** The time between each mesh being created.

- **Destroy Delay:** The time delay before each mesh is destroyed.

- **Spawn Transform:** The transform that the trail meshes will spawn at.

- **Trail Material:** The material used for the trail meshes.

- **Particles:** Whether or not to enable the particle system.

3. Press the space bar to activate the trail effect.