3D MotionTrail for URP
Creates a trail effect behind a character. It works by creating meshes from the character's skinned mesh renderers and then fading them out over time.
by Keto
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## Features
- Easy to use: Simply attach the script to the character and set the desired parameters in the inspector.
- Customizable: Adjust the duration, interval, and material of the trail effect to fit your needs.
- Particle system: Enable the particle system to create an additional visual effect.
## How to Use
1. Attach the `CharacterTrail` script to the character that you want to create a trail effect for.
2. Set the desired parameters in the inspector:
- **Duration:** The total duration of the trail effect.
- **Interval:** The time between each mesh being created.
- **Destroy Delay:** The time delay before each mesh is destroyed.
- **Spawn Transform:** The transform that the trail meshes will spawn at.
- **Trail Material:** The material used for the trail meshes.
- **Particles:** Whether or not to enable the particle system.
3. Press the space bar to activate the trail effect.