Adaptive Screen Lighting


A visual tool that allows you to have screens in your project cast real-time lighting adaptive to what is on screen


by squidypal


Price History +

If you have ever had a screen in your game and wanted that screen to light up your environment realistically, you've probably been pretty stumped on tools. This asset solves that problem elegantly and uses batch processing to be incredibly performant.

Features

  • Transform any render texture (UI, videos, game screens) into realistic environmental lighting
  • Works with both 3D and 2D URP projects
  • Performance optimized with batch processing
  • Customizable sampling with area averaging and position selection
  • Smooth transitions and flicker reduction
  • Designer-friendly editor with visual previews

Having real-time data rather than pre-baking allows you to create fully dynamic lighting. Your UI changes? The lighting changes. Your game screens react to player input? So does the environmental lighting.