Advanced Dissolve Shader 2D – Shader by Roam Moon


World-space Sphere dissolve mode ... HDRP not supported ... No material assets or complex setup required. ... Supports both URP 2D Lit and Unlit, HDR/Bloom-ready edges, Unity Animator and ...


by Roam Moon


Price History +

Create stunning 2D dissolve effects with 36 customizable modes in one easy-to-use Unity component.
  • 36 dissolve modes in a single Shader Graph shader
  • Highly customizable effect parameters
  • Custom edge colors and HDR glow
  • Edge width, softness, falloff and pattern scale controls
  • Lit and Unlit rendering modes
  • URP 2D lighting support
  • SpriteRenderer workflow
  • No material asset setup required
  • Automatic material creation and sharing
  • Animator & Timeline compatible
  • Serialized Amount parameter for easy animation
  • World-space Sphere dissolve mode
  • 2 demo scenes showcasing all 36 modes
  • Unity 6000.0 or newer
  • Universal Render Pipeline (URP)
  • Shader Graph required
  • Built-in Render Pipeline not supported
  • HDRP not supported

Advanced Dissolve Shader 2D is a flexible dissolve effect system for Unity 2D sprites. Choose from 36 ready-to-use dissolve modes, then customize colors, edge width, softness, pattern scale, falloff and other parameters to create your own unique effects.

Designed for a simple workflow: add the component to a SpriteRenderer, choose a mode, and animate Amount. No material assets or complex setup required.

With highly customizable parameters, the 36 included modes can be turned into many different visual variations, making the shader suitable for a wide range of styles including magic, fire, ice, sci-fi, digital, elemental and disintegration effects.

Supports both URP 2D Lit and Unlit, HDR/Bloom-ready edges, Unity Animator and Timeline.