Advanced Fog


A flexible fog solution featuring both depth-based and vertical fog modes. Designed to work even with transparent objects, where Unity's built-in fog falls short.


by Gece Studio


Price History +

✔️ Advanced Fog Shader – Depth & Vertical Fog for URP & HDRP


Add cinematic atmosphere and visual depth to your Unity projects with this Advanced Fog Shader, supporting both depth-based and vertical (height-based) fog modes. Built for URP and HDRP, it’s the perfect solution for environments where Unity’s fog falls short — especially when working with transparent objects or complex visual setups.




✨ Key Features:

  • Depth-Based Fog: Adds distance-based fog using the camera’s depth buffer.
  • Vertical (Height-Based) Fog: Simulates altitude-driven fog for stylized or natural effects.
  • Transparent Object Friendly: Designed to avoid common issues with particles, transparent materials, or post-processing effects.
  • Fully Customizable: Tweak color, density, blend modes, start/end distances, and vertical falloff.
  • Optimized for URP & HDRP: Seamless integration with Unity’s Scriptable Render Pipelines.
  • Lightweight and Simple: Except for the demo scene, the entire package is only 16.5 MB in size. Plus, there's no need to change any of your settings.

📌 Note: Performance on mobile devices has not been tested. Optimization may be required for mobile deployment.




🎯 Ideal For:

  • Foggy forests, mountain valleys, underwater scenes
  • Stylized games with layered or mystical atmospheres
  • Fixing fog artifacts in transparent objects (e.g., VFX, UI, water, glass)
  • Adding visual depth and realism in a flexible, controllable way

Bring your scenes to life with atmospheric depth — without compromising on performance or flexibility.