Advanced Fog
A flexible fog solution featuring both depth-based and vertical fog modes. Designed to work even with transparent objects, where Unity's built-in fog falls short.
by Gece Studio
Price History +
✔️ Advanced Fog Shader – Depth & Vertical Fog for URP & HDRP
Add cinematic atmosphere and visual depth to your Unity projects with this Advanced Fog Shader, supporting both depth-based and vertical (height-based) fog modes. Built for URP and HDRP, it’s the perfect solution for environments where Unity’s fog falls short — especially when working with transparent objects or complex visual setups.
✨ Key Features:
- ✅ Depth-Based Fog: Adds distance-based fog using the camera’s depth buffer.
- ✅ Vertical (Height-Based) Fog: Simulates altitude-driven fog for stylized or natural effects.
- ✅ Transparent Object Friendly: Designed to avoid common issues with particles, transparent materials, or post-processing effects.
- ✅ Fully Customizable: Tweak color, density, blend modes, start/end distances, and vertical falloff.
- ✅ Optimized for URP & HDRP: Seamless integration with Unity’s Scriptable Render Pipelines.
- ✅ Lightweight and Simple: Except for the demo scene, the entire package is only 16.5 MB in size. Plus, there's no need to change any of your settings.
📌 Note: Performance on mobile devices has not been tested. Optimization may be required for mobile deployment.
🎯 Ideal For:
- Foggy forests, mountain valleys, underwater scenes
- Stylized games with layered or mystical atmospheres
- Fixing fog artifacts in transparent objects (e.g., VFX, UI, water, glass)
- Adding visual depth and realism in a flexible, controllable way
Bring your scenes to life with atmospheric depth — without compromising on performance or flexibility.