Animated Procedural Backgrounds URP
Create and customize Animated Procedural Backgrounds in Unity, featuring Aurora Flow, editable assets, runtime controls, and a ready-to-review demo.
by Esti
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Animated Procedural Backgrounds focuses on creating and customizing the visual system demonstrated by Animated Procedural Backgrounds. It is intended for games, interactive applications, prototypes, environments, interfaces, and cinematic scenes.
Named examples and presets include Aurora Flow, Cellular Pulse Field, Chromatic Ring Vortex, Electric Wave Ribbons, Kaleidoscope Bloom, Liquid Energy Marble. The project contains 8 prefab assets, 12 material/preset assets, 1 custom shader asset, and 1 runtime script. This inventory is listed in detail below so the supplied content can be evaluated before import.
The included demo scene presents the system in context and provides a practical starting point for integration. Start with the demo, inspect its example configuration, and then place the relevant prefab, material, or component in your own scene. Colors, intensity, speed, scale, timing, and other exposed parameters can be adjusted where supported by the selected effect.
The package is organized so visual assets and runtime components can be inspected and adapted independently. This makes it suitable both as ready-to-configure content and as a foundation for project-specific variations.
Compatibility: validated with Unity 6000.0.30f1. Detected render pipeline: Universal Render Pipeline (URP). Render-pipeline conversions are not included unless explicitly present in the package. Review the included demo video and technical details before purchase.