Auto-Scale Shader


Get the tile of your texture always right and don´t waist time configuring the tile for each object.


by SuYu Assets


Price History +

-This asset can be used in any king of 3D project using URP, since it´s works in"material level" of the project.

-One of major conserne was a ease workflow and ease comprehension. Thinking in that you work with this shader just like you work with a build-in lit shader. We tried to keep all the property´s name unaltered, as much is possible.

-Most of adjusts you can make in build-in shader, you can do here.

-Save time and space, skipping multiple tile settings for diferent objects, and save space of your project applying yhe same material for those objects.

-No script function is needed in order to preserve the texture size in runtime.