Billboard Shader
This is a collection of billboard shaders with transparency and fog support. Compatible with all platforms and render pipelines.
by Azerilo
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The main use of billboard shaders is to replace complex three-dimensional models (grass, bushes, or trees) by two-dimensional images. You can replace your 3D trees with a transparent image of a tree when they are far from the camera. Just create a material from this billboard shader and use your texture. Some sample tree textures included in the package.