Blend Shader For Polybrush
A shader package for mixed materials, which uses the official Unity3D Polybrush package to draw vertex colors and this package's shader to render the blending effect.
by HongStudio
Price History +
- Artists can draw vertex colors on Plane instead of Terrain to achieve the effect of mixed materials.
- Two Shaders, two Editor scripts, and several terrain textures from the official TerrainDemoScene of Unity.
- This package does not implement the vertex drawing function. Please use Polybrush to draw the vertex colors.
- This asset uses textures from Unity Terrain - URP Demo Scene under the Unity Companion License (UCL); see Third-Party Notices.txt file in package for details.